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WouldYouRatherYoutubersTower game iconWouldYouRatherYoutubersTower
Items and rewards

Would You Rather: Youtubers Tower Items & Rewards: Badges, Game Passes & Code Status

This game has no coin economy and no drop tables — its reward surfaces are four badges, twelve Robux game passes, and (so far) zero confirmed codes. Every count and price below is sourced and dated.

Checked 2026-10-03Official APIs + Rolimons store index
Quick answer

Three reward surfaces, in one screen

Badges: four, counted by Roblox's official API — Welcome 6.16M, Winner 3.27M, maze 8,434, secret 566. Game passes: twelve, priced 1–399 Robux, led by cheap mobility. Codes: none confirmed by any checked source; three aggregator strings reviewed and rejected. That is the entire reward layer of a game whose real prize is reaching the top with your creator taste intact.

Badges

The four official badges, with live counters

Official Roblox badges API for universe 10607363280, checked 2026-10-03. All four were created 2026-08-04. Ratios are arithmetic on these counts.

BadgeTotal awardsPast 24 hShare of WelcomeHow to read it
Welcome6,160,87121,648100% (baseline)The universal badge — its award count is the site's best proxy for how many runs have started.
Winner3,268,4423,67153.05%The completion badge for reaching the top; just over half of all Welcome counts.
You found the maze!8,434170.14%A side-area discovery badge; roughly 1.4 awards per 1,000 Welcome badges.
You found the secret56600.01%The rarest badge — about one award per fifteen maze awards, and zero in the 24 hours before the check.

Roblox returns empty description fields for all four badges, so the names and the counter ratios carry the meaning: Welcome sits at the scale of a universal join reward, Winner lands for just over half of those players — the reach-the-top badge — and the maze and secret counters sit four to six orders of magnitude lower, which is the signature of side-area discoveries rather than main-path milestones. The badge index and the maze / secret guides track what is known about finding them.

Game passes

All twelve store items, with prices

Pass names and Robux prices as indexed by Rolimons for place 126127396518967, checked 2026-10-03. Discount tags are part of the store names. Prices change without notes.

Pass (store name)PriceFamilyNote
Grapple Hook1 R$MobilityThe cheapest paid perk in the store — an easy first test of whether passes help your runs.
Speed Coil39 R$MobilityThe classic Roblox speed item; shortens the walking between door decisions.
Gravity Coil39 R$MobilityThe classic low-gravity jump item for the tower's platforming stretches.
STOP THE TIME SLAP79 R$Combat / funA slap-style troll item; combat passes are for lobbies and messing with friends, since the tower itself is door choices.
Void Slap79 R$Combat / funAnother slap-style item from the same family.
Baseball Bat79 R$Combat / funA melee joke weapon in the same troll-item tier.
[50% OFF] LASER GUN99 R$Combat / funThe discount tag is part of the pass's store name at the time of the check.
[90% OFF] JETPACK99 R$MobilityA jetpack whose discounted price is written into its store name.
Flying Carpet149 R$MobilityA mount-style mobility item; the premium travel option beside the Helicopter.
[PERMANENT] HELICOPTER149 R$MobilityThe store name marks it as the permanent variant of the helicopter ride.
Bazooka89 R$Combat / funAn explosive troll item at the top of the mid-price tier.
ADMIN399 R$StatusThe most expensive pass. Roblox 'ADMIN' passes like this sell in-lobby commands or perks; the store lists no scope, so treat the in-game description as the only authority.

Reading the store tells you what kind of game this is: over half the catalog is lobby trolling and cosmetics-adjacent fun, the mobility tier is classic Roblox coil-and-hook gear at coil prices, and the single most expensive item is an ADMIN pass whose store listing defers to its in-game description. No pass gates progression in any published rule — budget guidance is on the resource calculator.

Codes

Code status: an honest absence report

Recheck trail: 2026-09-14 project recheck, 2026-10-03 site review.

No code for this game had been confirmed by any checked source as of the 2026-10-03 review.

An aggregator listing showed three strings (RELEASE2026, UPDATE1, VERIFIED_LUDUS) with generic reward text and no dates; a project recheck on 2026-09-14 found no official or editorial corroboration for any of them, so the site rejects them instead of repeating them. This matches the game's shape: the official description advertises no codes, and the store monetizes through Roblox game passes rather than redeemable strings.

  • ✕ RELEASE2026 — listed by an aggregator with generic reward text; rejected for lack of corroboration
  • ✕ UPDATE1 — listed by an aggregator with generic reward text; rejected for lack of corroboration
  • ✕ VERIFIED_LUDUS — listed by an aggregator with generic reward text; rejected for lack of corroboration

The live status table and redemption notes live on the codes page, which keeps this same standard: a code appears there only when a dated, named source supports it.

FAQ

Item and reward questions

How many badges are in Would You Rather: Youtubers Tower?

Four, per the official Roblox badges API (checked 2026-10-03): Welcome, Winner, You found the maze!, and You found the secret. All four were created on August 4, 2026, and all four ship with empty descriptions, so the award counters are the only official signal about how they are earned.

How rare is the secret badge?

It is the rarest by a wide margin: 566 total awards against 8,434 for the maze badge (roughly one secret per fifteen maze finds) — about one hundredth of one percent of the Welcome count — with zero awards in the 24 hours before the check. Discovery badges reward exploration off the main path, not completion.

Are there any working codes?

No code for this game had been confirmed by any checked source as of 2026-10-03. Three strings circulate on aggregators (RELEASE2026, UPDATE1, VERIFIED_LUDUS) with generic reward text and no dates; a recheck found no official or editorial corroboration for any of them, so this site names them as rejected instead of listing them as working.

What do game passes do in this game?

The store sells twelve passes in three families: mobility (Grapple Hook, Speed Coil, Gravity Coil, Jetpack, Flying Carpet, Helicopter), lobby troll items (the slap family, Baseball Bat, Bazooka, Laser Gun), and a 399-Robux ADMIN pass whose scope is only described in-game. None is required by any published rule — the climb is door choices, and 3.27 million Winner badges were earned alongside a fully stocked store.

Why does the site track badge counts so closely?

Because they are the game's only public feedback loop. Famous Corp ships updates without patch notes, so badge deltas are how a code-free, notes-free game tells you something changed — a jump in Welcome awards marks a traffic spike, and movement in the maze or secret counters marks discovery routes being found.

Related help

Put the rewards in context

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